Sunday 14 June 2009

RailWorks



Although there where teething problems on Friday which meant Railworks was not Released until late afternoon, and it took a little over 7 hours to download so I did not get a chance to really look at the simulator Friday. However i spent the day yesterday (Saturday) in RailWorks.

After looking briefly at the routes that where new (Not the European one yet - still to explore it) but the UK fictional route, Has a great potential to be extended with someone with good imagination and experience with building routes.

But i have to say RailSimulator Team have created a Beast that's yet to learn its full potential, and i am certainly looking forward to that.

The sim has some bugs that are tolorable no major bugs (for me anyway) and Will likely be addressed in the coming weeks as more problems occur for users.

I have to say my favorite locomotive has to be the 37 Green (pictured above) Rail works allows the user to totally customise the locomotive (not just the 37 green but any of the locos) But the 37 has head code boxes and (boys will be boys i am sure we have all thought up a lot of 4 letter swear words or put our name on front or even your fave website.

Derek is modeling more head coded versions which is great because a BR blue head code would look really nice.

First impressions is good, the weather patterns are so much better and the sky texture on a clear day is photo realistic.

With The ability to be able to transfer items form RS1 to RS2RW makes it a doddle to pick up in Railworks where you left off in RailSimulator.

My rating for Railworks is 9/10 and the only thing stopping it being a 10 for me at the moment is the small bugs but i persevere with them as it dose not effect game play once the minor teething problems are fixed (i mean lets be fair, what program doesn't have teething problems on release?).

One thing that springs to mind with Railworks is that its "home Grown Feeling to it" Not because the sim was developed in the neighbouring city to me but the sim looks and feels like a group of guys who love rail simming us much as we do, and not some people sat in an office doing it because its their job.

So for this i thank Derek, Adam, Paul & the rest of the guys involved with RailWorks. Keep up the good work and long may RailWorlks Reign!.

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